This application, or a library it uses, is using an invalidĬontext and is thereby contributing to an overall degradation of : CGContextSetFlatness: invalid context 0x0. It will become a fatal error in an upcoming update. This notice is a courtesy: please fix this This application, or a library it uses, is using an invalid contextĪnd is thereby contributing to an overall degradation of system It will become a fatal error in anĬGContextSaveGState: invalid context 0x0.
This notice is aĬourtesy: please fix this problem. This application, or a library it uses, is usingĪn invalid context and is thereby contributing to an overallĭegradation of system stability and reliability. : CGContextSetStrokeColorWithColor: invalid context 0x0. This notice is a courtesy: pleaseįix this problem. Invalid context and is thereby contributing to an overall degradation This application, or a library it uses, is using an : CGContextSetFillColorWithColor: invalid context 0x0.
SMART PHONE FLASH TOOL ERROR 0X1 CODE
To make matters worse, the actual code is within a custom private framework which is being imported in another project, and as such, debugging isn't as simple?Ĭan anyone point me to the right direction? I have a feeling I'm calling certain methods wrongly or with bad context, but the output from xcode is not very helpful at this point. My problem is that I get the same error from multiple functions, which I am guessing are being called back from functions that I use. I've read as many search results I could find on this dreaded problem, unfortunatelly, each one seems to focus on a specific function call.